#include "PCH.h"
#include "RenderPolicy.h"
#include "InputAssemberStage.h"
#include "RasterizerStage.h"
#include "OutpurMergeStage.h"
#include "Geometry.h"
#include "Material.h"

using namespace DeviousRenderer;

DeRenderPolicy::DeRenderPolicy(const Geometry* geometry, const Material* material)
	: m_Geometry(geometry)
	, m_Material(material)
{
	
}

DeRenderPolicy::~DeRenderPolicy()
{

}

void DeRenderPolicy::DeRenderPolicy()
{

}